普通技
Overview
Standing Medium Punch is one of Juri's most important pressure tools. It is +2 on block, giving her a variety of frame-trap and mix-up options after a blocked 5MP.
How to Use
Use 5MP as the core of Juri's block-string pressure. Key follow-ups after a blocked 5MP include:
- MP → 2MP → 214MK — reversal-attempt stuffing frame trap
- MP → LK → 214LK — alternative reversal-attempt stuffing frame trap
- MP → MP — leverages the +2 advantage for fuzzy-stuffing and Drive gauge accumulation
- MP → walk throw — threaten after conditioning the opponent with the above strings
After a Drive Rush MP on block, the main options are:
- MP → 214MK
- HP → 214HK
- Throw
How to Counter
5MP is +2F on block, opening Juri up to a wide variety of mix-ups.
- MP → 2MP → 214MK — walk back to bait the whiff of 214MK, then punish on recovery
- MP → 2MK → 214MK — Juri often Drive Rushes into this string; consider Drive Impact as a read
- After blocking a Drive Rush MP: back jump — escapes throw, and MP is still a continuous block; loses to HP and 2MK, but those are difficult to confirm on rush, so the Drive gauge trade is favorable
Recommended counters
- vs. MP → 2MP → 214MK: walk straight back so 214MK whiffs, then whiff-punish on recovery
- vs. MP → 2MK → 214MK: Juri often embeds 214MK into a Drive Rush string — Drive Impact as a read is a valid option
- After blocking Drive Rush MP: back jump — escapes throw, MP is continuous block; HP/2MK beat it, but the Drive gauge swing is in your favour since Juri must commit on rush

